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Thread Statistics | Show CCP posts - 1 post(s) |

Maximillian Pele
Caldari Jewel Enterprises
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Posted - 2007.01.09 02:54:00 -
[1]
It is important to keep in mind that - as long as they play within the rules - the players of a MMORPG are not to blame if fundamental imbalances ruin the game: the developer is.
If (for argument) BoB has become an unstoppable force who will rule over 0.0 like Gods while conquered serfs labour under the whip, that would be CCP's fault as BoB is just playing the game the way CCP intended.
While I feel it was a worthless diversion of resources and time that would have been better spent on TQ (hope you got paid upfront CCP), Serenity may be the shot-across-the-bow that CCP needed to alert them to the dangers of allowing power gamers to dominate the server to the detriment of everyone else: no casual gamers = a dying server.
Hopefully this will make CCP think hard before introducing any changes that will make taking 0.0 space from its current holders a harder or more laborious task than faced by the current holders. Those who currently hold 0.0 deserve their space as they have held it against all comers, but it must be possible for new entities to emerge, conquor and succeed.
Stagnation will kill EvE, not BoB. If CCP makes changes that lock the majority of the players out of the end game content, then we have a problem.
But we are no where near that situation atm.
Truth be told if BoB ever did manage to rule EvE then I suspect they really would leave to play POTBS, as the challenge would be gone (the other option - seed opponents with BoB members to lift their game is out due to the spying/betrayal issues).
When BoB saw the breadth of their domain, they wept for there were no more regions to conquer."
The only people who can kill EvE are CCP. They have all their eggs in the one server basket so they canĘt afford to get it wrong.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Maximillian Pele
Caldari Jewel Enterprises
|
Posted - 2007.01.09 04:03:00 -
[2]
On the whole Devs/GMs/ISD play EvE and haXor for BoB.....
I get the reverse fibe, that as EvE has evolved into a multi-million dollar business the Devs/GMs/ISD now don't get to play EvE enough.
This is due to all the broken content and game play that CCP seemingly needs the players to keep pointing out to them.
Surely some CCP employee would log in and actually try to use the new content, and would shout out from their desk "hey Tux, you forget to seed xxxx!". Or at least note that things that weren't working as planned. Or a Dev would log on his 0.0 alliance alt and say "this terrible lag and node crashes are really destroying fleet battles" or "wow POS warfare really is as boring as ****!".
Instead I see CCP employees working long hours and maybe being able to log in for an hour or two every now and then.
This is why I suspect the Rumours that most CCP employees are pirates is more likely to be true than they are the leaders of BoB. What better way to let off steam after a long day dealing with a never ending stream of petitions than by ganking some of your customers.
CCP employees should play EvE more, not less, and play across a the full range of options/professions.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |

Maximillian Pele
Caldari Jewel Enterprises
|
Posted - 2007.01.09 04:17:00 -
[3]
Working in a company that sells software for online financial trading I am well aware of the "death march" to release.
Our company gives all of its employees the software to use for free simply because the employees pick up many bugs well before our customers do.
But then our customers are not so "forgiving" as problems with our software have real world $$$ consequences.
QA involves the whole staff.
In times of doubt I ask myself "What would BoB do?", and then do the opposite. |
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